Enter the queue with the selected board preset and variant settings below. You will be paired automatically as soon as a compatible opponent joins.
Variant & Rule Configurator (R2 Generalizations)
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Canonical Simultaneous-Move Rules & Fog of War
Simultaneous Sealed Moves: Both players secretly choose a rook-line move for any Repulsor (R) or Attractor (A). Moves remain hidden under fog of war until both seats have sealed.
Zero-Round-Trip Client Selection: Piece selection, legal/executable target raycasts, sightlines, and single-move forecasts run locally in your browser in 0ms.
Conflict Re-Entry (×): In canonical Conflict mode, if both seats pick the same source (fork), move onto an unmoving piece (collide), or target the same destination (merge), those squares are marked × for the rest of the turn, non-clashing moves lock in, and clashing seats resubmit!
Automaton Pulse (@): Once moves execute, the Automaton scans N/E/S/W rook lines: Repulsors push away, Attractors pull toward. Stepping onto a goal corner wins!
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● R = Repulsor (Push)● A = Attractor (Pull)■ @ = Automaton× = Marked Conflict❄️ = Cooldown